0.9.16 - 0.9.8
Here we provide links to published versions of the toolset.
This version is primarily about improving the quality of the animation matching.
0.9.16
Rig Tissue
- fixed tissue start frame
- optimized node
0.9.15
match pose
- remove broken expression in match_pose_core node
- previous version used python
- switched to vex to fix error and optimize
0.9.14
fix match pose py
- remove broken expression in match_pose node
- updated parms on anatomy_fbik node
0.9.13
anim match pose
- removed parameters from anatomy_anim_match_pose node
- fixed the wrist, fingers, thumb pose matching
0.9.12
Anatomy_Model
- Fixed error node.
0.9.11
Watertight_mesh
- Error checking for holes in mesh
0.9.10
Anatomy_output
- Added control over tet conform style to fix a bug with generating skin tissue meshes
Anim_import
- Fixed T-Pose start problem
0.9.9
anim_import node
- added scale inheritance control
- set match_scale parm default to off
- skip undos on stash
Anatomy_rig_load
- skip undos on reload
Anatomy_model
- Added support for All Detail mode to affect Simple and Full Modes
Anatomy_muscle
- Fixing digastric muscle, internal smooth causing shrinking, affects everything
Anatomy_rig_tissue_collision_setup
- Updated anatomy_rig_cache nodes
anatomy_rig_cache
- Added toggle for alfred style progress
sop_anatomy_rig_skel_to_muscle_core
- Added glue constraints to digastric and sternocleidomastoid
dop_anatomy_rig_flex
- Enable g to v
0.9.8
Updated viewer state for anatomy_model node. Fixed skeleton_view parm
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