Anatomy Rig Tissue Collision Setup

This node manages caching and transformation of muscle simulation to collision mesh for the skin.

Internally there are two possible cache states, the first is muscle stimulation and intended to be spot checking muscle simulation. The second, called Tissue Collision enables cashing of the muscles as polygonal meshes along with the skeleton model.

Parameters

Both of these present an Automatic, Force Off, Force On options. These represent loading the caches. Automatic will only load if the cash is present, forcing on or off will do just that and force the matching cache to load.

Load Muscle Simulation - Load the cache directly from the muscle simulation

Load Tissue Collision - Load the cache directly from the transformation of muscle simulation to collision mesh for the skin.

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