Procedural Anatomy Documentation
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  • Welcome
  • Installation
    • HDA Installation
    • License Installation
  • Learn Houdini
  • Build Your First Character
    • Character Model
    • Volume Meshes
    • Model Nodes
      • Anatomy Model
      • Anatomy Skeleton
      • Anatomy Muscle
      • Anatomy Volume
      • Anatomy Output
    • Anatomy Placement
  • Applying Animation
    • Animation Network
    • Animation Nodes
      • Anatomy Anim Import
      • Anatomy Anim Match Pose
      • Anatomy Anim FBIK
      • Anatomy Anim Skel Solve
      • Anatomy Anim Export
    • Anim TOPs Network Nodes
      • Anatomy Anim Workitems
      • Anatomy Anim Fetch
  • Simulation
    • Naming
    • Simulation Nodes
      • Anatomy Rig Load
      • Anatomy Rig AnimSkel to Skel
      • Anatomy Rig Animate Muscle Lines
      • Anatomy Rig Skel to Muscle
      • Anatomy Rig Tissue Collision Setup
      • Anatomy Rig Tissue
      • Anatomy Rig Skin
      • Anatomy Rig Output
    • Simulation TOPs Network Nodes
      • Anatomy Rig Workitems
      • Anatomy Fetch
  • Bugs / Upcoming Fixes
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  1. Simulation
  2. Simulation Nodes

Anatomy Rig AnimSkel to Skel

This node exists to spot check your animation applied to your skeleton model.

While we did not believe in brevity when naming this node, we did keep it concise with a lack of parameters 😅. Going forward parameters may be added but we will keep this note focused on visualizing animation on the skeleton model

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Last updated 21 days ago