Procedural Anatomy Documentation
PA Docs 1.0
PA Docs 1.0
  • Welcome
  • Installation
    • HDA Installation
    • License Installation
  • Learn Houdini
  • Build Your First Character
    • Character Model
    • Volume Meshes
    • Model Nodes
      • Anatomy Model
      • Anatomy Skeleton
      • Anatomy Muscle
      • Anatomy Volume
      • Anatomy Output
    • Anatomy Placement
  • Applying Animation
    • Animation Network
    • Animation Nodes
      • Anatomy Anim Import
      • Anatomy Anim Match Pose
      • Anatomy Anim FBIK
      • Anatomy Anim Skel Solve
      • Anatomy Anim Export
    • Anim TOPs Network Nodes
      • Anatomy Anim Workitems
      • Anatomy Anim Fetch
  • Simulation
    • Naming
    • Simulation Nodes
      • Anatomy Rig Load
      • Anatomy Rig AnimSkel to Skel
      • Anatomy Rig Animate Muscle Lines
      • Anatomy Rig Skel to Muscle
      • Anatomy Rig Tissue Collision Setup
      • Anatomy Rig Tissue
      • Anatomy Rig Skin
      • Anatomy Rig Output
    • Simulation TOPs Network Nodes
      • Anatomy Rig Workitems
      • Anatomy Fetch
  • Bugs / Upcoming Fixes
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  1. Simulation
  2. Simulation Nodes

Anatomy Rig Tissue

This node converts your character's skin to a tet mesh and collides it with the cached muscle simulation.

We give the option of placing a Vellum Solver after this node however it is not necessary. Simulating with a Vellum Solver will not offer better results in every case, it may help stop stretching in certain areas. We disable it by default for creation.

PreviousAnatomy Rig Tissue Collision SetupNextAnatomy Rig Skin

Last updated 5 days ago