# Anatomy Anim Export

## Parameters

**View** - view the animation transferred to the model or the animation skeleton.\
**Display Muscles** - Display the muscles in the animation.\
**Multicolor** - View the muscles with multiple colors\
**Enable Alpha** - Use transparency to see through the skin of the character.\
**Bind Weights** - These are the bind weights generated from the animation skeleton or the simple skeleton.\
**Skip Disabled** - Do not cache animations that are not enabled\
**Create TOPs Network** - Creates a network

***

**Character Name** - String expression that tells you which is the current character \
**Animation Name** - String expression that tells you which is the current animation

{% hint style="info" %}
All FPS controls are only capable of being used with bgeo
{% endhint %}

**Source FPS** - Frames Per Second \
**Output FPS** - The Frames Per Second of your output file.\
**Force Match FPS** - Sets the output FPS\
**Set Target FPS** - Enable setting of the target FPS to the Output FPS.  Force Match FPS overrides this.\
**Target FPS** - The target Frames Per Second value to set the output FPS to.

***

**Rest / Start / End / Inc** - Rest frame of the animation, start frame of the animation, end frame of the animation, increment \
**Version** - version counter for output files. Eg: v001\
**Number Padding** - number padding for version, counts leading zeros (eg: 2 - 01, 4 - 0004)\
**Directory** - Output parent folder.  All your animation files will go here.  It’s recommended to keep this separate from any folders in use with the CFX Rig.\
**Out File Type** - Type of file to output, FBX and BGEO are options.  BGEO allows for control of Frames Per Second Attributes above.\
**Out Path** - Output file path to generate.  Default value is an expression that generates the path dynamically, middle mouse button or **right click on the parameter > Expressions > Expand String** to view the resulting path.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.procedural-anatomy.com/applying-animation/animation-nodes/anatomy-anim-export.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
